Finally took some time to complete another stylized reel.
Rendered in Unreal Engine 5, with most of the texturing done in Substance Painter.
I also had a lot of fun in ZBrush, and experimented with reusing parts of the model by applying symmetry and shared UV space in 3ds Max.
Big thanks to Sephiroth Art for the reference and inspiration!
https://www.artstation.com/artwork/Vd85vR
UE5 - Reel